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portada AI for Games and Animation: A Cognitive Modeling Approach (in English)
Type
Physical Book
Publisher
Language
Inglés
Pages
236
Format
Hardcover
Dimensions
23.5 x 15.9 x 1.5 cm
Weight
0.46 kg.
ISBN
1568811039
ISBN13
9781568811031

AI for Games and Animation: A Cognitive Modeling Approach (in English)

John David Funge (Author) · A K PETERS · Hardcover

AI for Games and Animation: A Cognitive Modeling Approach (in English) - Funge, John David

Physical Book

$ 112.91

$ 188.18

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  • Condition: New
Origin: United Kingdom (Import costs included in the price)
It will be shipped from our warehouse between Tuesday, July 09 and Friday, July 19.
You will receive it anywhere in United States between 1 and 3 business days after shipment.

Synopsis "AI for Games and Animation: A Cognitive Modeling Approach (in English)"

John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.

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