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AI for Games and Animation: A Cognitive Modeling Approach (in English)
John David Funge
(Author)
·
A K PETERS
· Hardcover
AI for Games and Animation: A Cognitive Modeling Approach (in English) - Funge, John David
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Origin: United Kingdom
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It will be shipped from our warehouse between
Tuesday, July 09 and
Friday, July 19.
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Synopsis "AI for Games and Animation: A Cognitive Modeling Approach (in English)"
John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.
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