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portada Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies) (in English)
Type
Physical Book
Publisher
Language
English
Pages
242
Format
Paperback
Dimensions
22.9 x 15.2 x 1.5 cm
Weight
0.32 kg.
ISBN13
9780367878528
Edition No.
1

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies) (in English)

Melanie Swalwell (Illustrated by) · Angela Ndalianis (Illustrated by) · Helen Stuckey (Illustrated by) · Routledge · Paperback

Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies) (in English) - Swalwell, Melanie ; Ndalianis, Angela ; Stuckey, Helen

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Synopsis "Fans and Videogames: Histories, Fandom, Archives (Routledge Advances in Game Studies) (in English)"

This anthology addresses videogames long history of fandom, and fans' important role in game history and preservation. In order to better understand and theorize video games and game playing, it is necessary to study the activities of gamers themselves. Gamers are active creators in generating meaning; they are creators of media texts they share with other fans (mods, walkthroughs, machinima, etc); and they have played a central role in curating and preserving games through activities such as their collective work on: emulation, creating online archives and the forensic archaeology of code. This volume brings together essays that explore game fandom from diverse perspectives that examine the complex processes at work in the phenomenon of game fandom and its practices. Contributors aim to historicize game fandom, recognize fan contributions to game history, and critically assess the role of fans in ensuring that game culture endures through the development of archives.

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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