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portada Game ai pro 360: Guide to Movement and Pathfinding (in English)
Type
Physical Book
Publisher
Year
2019
Language
English
Pages
314
Format
Paperback
ISBN13
9780367151119
Edition No.
1

Game ai pro 360: Guide to Movement and Pathfinding (in English)

Steve Rabin (Author) · Routledge · Paperback

Game ai pro 360: Guide to Movement and Pathfinding (in English) - Steve Rabin

Physical Book

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Synopsis "Game ai pro 360: Guide to Movement and Pathfinding (in English)"

Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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