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portada Game Development with Python (in English)
Type
Physical Book
Language
English
Pages
238
Format
Paperback
Dimensions
23.5 x 19.1 x 1.3 cm
Weight
0.42 kg.
ISBN13
9780990402084

Game Development with Python (in English)

Tom Stachowitz (Author) · Kevin O'Flaherty (Author) · Learntoprogram, Incorporated · Paperback

Game Development with Python (in English) - Stachowitz, Tom ; O'Flaherty, Kevin

Physical Book

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Synopsis "Game Development with Python (in English)"

Do you have a brilliant idea for a game, but lack the skills and know-how to produce it? Do you want to know the professional techniques used by game developers worldwide? Do you want to be able to create "real" games using game physics and artificial intelligence? If so, this is the book you've been waiting for. Join game developer Kevin O'Flaherty as you learn the riveting mechanics of game development with Python. You'll learn how to create an exciting space action game, with obstacles to avoid and intelligent enemies to fight. Dozens of code samples and engaging lab exercises are provided, specially designed to help you retain everything you learn. This book utilizes the programming language Python, one that has clear coding conventions. However, the language you use doesn't really matter- you'll be learning how to develop games, and the concepts this book covers can be further applied to any programming language you desire. If you are serious about learning the techniques pros use to develop games, this book is definitely for you!

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

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