Libros importados con hasta 40% OFF + Envío gratis a todo USA  Ver más

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada Ios Swift Game Development Cookbook: Simple Solutions for Game Development Problems (in English)
Type
Physical Book
Publisher
Year
2018
Language
English
Pages
350
Format
Paperback
Dimensions
23.1 x 17.8 x 1.8 cm
Weight
0.58 kg.
ISBN13
9781491999080
Edition No.
0003

Ios Swift Game Development Cookbook: Simple Solutions for Game Development Problems (in English)

Paris Buttfield-Addison (Author) · Jon Manning (Author) · O'Reilly Media · Paperback

Ios Swift Game Development Cookbook: Simple Solutions for Game Development Problems (in English) - Manning, Jon ; Buttfield-Addison, Paris

New Book

$ 53.67

$ 59.99

You save: $ 6.32

11% discount
  • Condition: New
It will be shipped from our warehouse between Friday, May 17 and Monday, May 20.
You will receive it anywhere in United States between 1 and 3 business days after shipment.

Synopsis "Ios Swift Game Development Cookbook: Simple Solutions for Game Development Problems (in English)"

Ready to create amazing games for iOS? With Apple's Swift programming language, it's never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues, ranging from architecture design to graphics to performance--all revised for the latest version of Swift.You get simple, direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion, or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development and Swift.Lay out your game's structure and organize its contentsBuild your interface and customize menus with UIKitDesign your game to detect and respond to user inputWork with sound effects, music, and speech synthesisStore and access data for later use with iCloudCreate and animate 2D graphics with SpriteKitSimulate physics to make game movements feel realisticCreate and render 3D scenes with SceneKitTest users by designing an AI system that thinks aheadAdd game controllers, external displays, and augmented reality

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews