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Learning and Collaboration Technologies: Games and Virtual Environments for Learning: Games and Virtual Environments for Learning: 8th International. Ii: 12785 (Lecture Notes in Computer Science) (in English)
Andri Ioannou
(Illustrated by)
·
Panayiotis Zaphiris
(Illustrated by)
·
Springer
· Paperback
Learning and Collaboration Technologies: Games and Virtual Environments for Learning: Games and Virtual Environments for Learning: 8th International. Ii: 12785 (Lecture Notes in Computer Science) (in English) - Zaphiris, Panayiotis ; Ioannou, Andri
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Synopsis "Learning and Collaboration Technologies: Games and Virtual Environments for Learning: Games and Virtual Environments for Learning: 8th International. Ii: 12785 (Lecture Notes in Computer Science) (in English)"
This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of LCT 2021, Part II, focus on Games and Gamification in Learning; Chatbots in Learning; AR, VR and Robots in Learning.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.
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