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portada Sound Play: Video Games and the Musical Imagination (Oxford Music (in English)
Type
Physical Book
Year
2014
Language
English
Pages
264
Format
Paperback
ISBN13
9780199969975
Edition No.
1

Sound Play: Video Games and the Musical Imagination (Oxford Music (in English)

William Cheng (Author) · Oxford University Press · Paperback

Sound Play: Video Games and the Musical Imagination (Oxford Music (in English) - William Cheng

Physical Book

$ 40.99

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Synopsis "Sound Play: Video Games and the Musical Imagination (Oxford Music (in English)"

Video games open portals to fantastical worlds where imaginative play and enchantment prevail. These virtual settings afford us considerable freedom to act out with relative impunity. Or do they? Sound Play explores the aesthetic, ethical, and sociopolitical stakes of people's creative engagements with gaming's audio phenomena-from sonorous violence to synthesized operas, from democratic music-making to vocal sexual harassment. William Cheng shows how video games empower their designers, composers, players, critics, and scholars to tinker (often transgressively) with practices and discourses of music, noise, speech, and silence. Faced with collisions between utopian and alarmist stereotypes of video games, Sound Play synthesizes insights across musicology, sociology, anthropology, communications, literary theory, philosophy, and additional disciplines. With case studies spanning Final Fantasy VI, Silent Hill, Fallout 3, The Lord of the Rings Online, and Team Fortress 2, this book insists that what we do in there-in the safe, sound spaces of games-can ultimately teach us a great deal about who we are and what we value (musically, culturally, humanly) out here.Foreword by Richard Leppert Video Games Live cover image printed with permission from Tommy Tallarico

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The book is written in English.
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