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C++ for Gamers: 2004 (in English)
Salvatore a. Buono
(Author)
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Createspace Independent Publishing Platform
· Paperback
C++ for Gamers: 2004 (in English) - Buono, Salvatore a.
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Synopsis "C++ for Gamers: 2004 (in English)"
This is an introductory textbook that covers the C++/CLI (Common Language Infrastructure) subset. Written in accordance with the ECMA (European Computer Manufacturers Association) certified standard. ECMA C++/CLI is a product of the binding of the ISO (International Standards Organizations) C++ language extensions and the Common Language Infrastructure. C++, is known worldwide as a cross-platform, vendor-neutral programming language, while CLI is a ISO-standardized language-neutral runtime environment. The purpose of this book is to define the C++ language as it applies to this new standard. Those with pervious knowledge of C++ should note the reduction in the vocabulary available to C++/CLI, while those with a familiarity of C# will note the addition of several communal terms.
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The book is written in English.
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