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portada Gamification of Total Quality Management (in English)
Type
Physical Book
Publisher
Language
Inglés
Pages
258
Format
Hardcover
Dimensions
22.9 x 15.2 x 1.9 cm
Weight
0.54 kg.
ISBN13
9781471642418

Gamification of Total Quality Management (in English)

Petter Ogland (Author) · Lulu.com · Hardcover

Gamification of Total Quality Management (in English) - Ogland, Petter

Physical Book

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Synopsis "Gamification of Total Quality Management (in English)"

Gamification is a type of mechanism design that has become increasingly popular in recent years. It is a design theory that aims at making the social environment more explicitly game-like, in order to motivate people in the same way as they are motivated by recreational games. The theory in this book builds on ideas on how games like Monopoly, Pac-Man and Minecraft can be useful for understanding behaviour at the strategical, tactical and operational levels of the organisation, and it argues that TQM can be implemented when using these three game models in the context of a strategy known as the bootstrap algorithm.

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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.

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