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Geometric Algebra for Computer Graphics (in English)
John Vince
(Author)
·
Springer
· Hardcover
Geometric Algebra for Computer Graphics (in English) - Vince, John
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Origin: United Kingdom
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Synopsis "Geometric Algebra for Computer Graphics (in English)"
Geometric algebra (a Clifford Algebra) has been applied to different branches of physics for a long time but is now being adopted by the computer graphics community and is providing exciting new ways of solving 3D geometric problems. John Vince (author of numerous books including 'Geometry for Computer Graphics' and 'Vector Analysis for Computer Graphics') has tackled this complex subject in his usual inimitable style, and provided an accessible and very readable introduction. As well as putting geometric algebra into its historical context, John tackles complex numbers and quaternions. The text is very well illustrated and filled with lots of clear examples. Introductory chapters also look at algebraic axioms, vector algebra and geometric conventions and the book closes with a chapter on how the algebra is applied to computer graphics.
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All books in our catalog are Original.
The book is written in English.
The binding of this edition is Hardcover.
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