Libros importados hasta 50% OFF + Envío Gratis a todo USA  ¡Ver más!

menu

0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional
portada The Game Master’S Handbook of Proactive Roleplaying: Guidelines and Strategies for Running Pc-Driven Narratives in 5e Adventures (The Game Master Series) (in English)
Type
Physical Book
Language
English
Pages
240
Format
Paperback
ISBN13
9781956403442

The Game Master’S Handbook of Proactive Roleplaying: Guidelines and Strategies for Running Pc-Driven Narratives in 5e Adventures (The Game Master Series) (in English)

Jonah Fishel (Author) · Media Lab Books · Paperback

The Game Master’S Handbook of Proactive Roleplaying: Guidelines and Strategies for Running Pc-Driven Narratives in 5e Adventures (The Game Master Series) (in English) - Jonah Fishel

Physical Book

$ 10.49

$ 14.99

You save: $ 4.50

30% discount
  • Condition: New
It will be shipped from our warehouse between Thursday, May 09 and Friday, May 10.
You will receive it anywhere in United States between 1 and 3 business days after shipment.

Synopsis "The Game Master’S Handbook of Proactive Roleplaying: Guidelines and Strategies for Running Pc-Driven Narratives in 5e Adventures (The Game Master Series) (in English)"

Is your roleplaying in a rut? Flip the table and try something new! Proactive roleplaying will re-energize your players - and your game. Most adventures in traditional TTRPGs start out the same way: Something bad happens and your players have to muster their courage to stand against it. Whether it's rescuing the little dog that was kidnapped by the local troll, stopping an assassination attempt at the archduke's wedding or recruiting an army to disrupt the construction of a world-ending ritual site, the party will always find a way to save the day. After all, what kind of heroes would they be if they let the dog, duke or entire population die? Saving the day is fun, but it starts to get repetitive after a while. If you're using a "bad guys try to do stuff, good guys try to stop them" engine to drive all your sessions, you're taking all the agency out of your players' hands. Bad stuff happens, good people have to try to stop it, roll, rinse, repeat. There's a better way to play (and prep) your sessions. The Game Master's Handbook of Proactive Roleplaying shows you how to convert your TTRPG gameplay from predictable action/reaction cliches to player-driven narratives that put all the choices (and most of the prep work) in the hands of your players. The goals are theirs. The decisions are theirs. Everything that happens in the world you're building together occurs not because you planned it, but because the PCs are following their own paths, rather than Game Master breadcrumbs, to the scene of the next adventure. The proactive approach ensures every battle has tension, every faction has a function and every session is high-stakes (and an absolute blast), putting the players and their characters in the driver's seat so you can sit back and simply put giant goal- (and soul-) crushing roadblocks in their way. You'll also find: - Foreword by Ginny Di with an afterword by Jeff Ashworth- Writer's block-breaking charts- Case studies from decades of sessions- Templates for goal-driven NPCs and factions- A modular adventure setting and much more! The Game Master's Handbook of Proactive Roleplaying is compatible with your favorite 5th edition Fantasy Tabletop RPGs!

Customers reviews

More customer reviews
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)
  • 0% (0)

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews